Modelling- a WIP
Used to be, 3D modelling was autoCAD, stuff for engineers and movie professionals only. But several things have happened over the years that have changed all this: as hardware and software advanced the programs became easier and more accessable- now the standard home pc can easily run these, whereas before you had to have a workstation at a serious computer. Also, as in the case of 2D, several companies have released older versions of their software. Finally, the explosion of home video game development has greatly increased the usage and awareness of models and modelling. I've been aware and interested in this field for awhile, and a personal dreamjob of mine would be to land a spot working in a special-effects spot like Lucasarts or smething similar. Recently I've taken up 3D much more seriously, in the half-baked idea that oone day I might just do that; in any event it's a fun hobby. On this page I'll detail some of the more significant software I have, although this list, just like the 2D pages, is in no way comprehensive- there are tons of free resources available out there.